By reading this table you will be able to find out what is the secret effect of each awakened spell. The awakened effect doubles at 10/10

The spells are put in order for each vocation and group they're in. Attack > Healing > Support
Vocation
Spell
Type
Awakened Effect (5/10)
Sorcerer
Vortex Breath
Attack
Increases the damage by an additional 5%. (30% Total)
Sorcerer
Pyroblast
Attack
Applies a damage-over-time effect to the target.
Sorcerer
Eruption
Attack
Increased area of effect.
Sorcerer
Infused Energy Beam
Attack
Hits the target 4 times instead of the usual 3.
Sorcerer
Strong Evocation
Healing
The very last tick restores 10% mana
Bard
Bard Wave
Attack
Increased area of effect.
Bard
Lightstorm
Attack
Increased area of effect.
Bard
Music Strike
Attack
Applies a damage-over-time effect to the target
Bard
Regeneration Hymm
Healing
Increases the resistance of a player by an additional 5%
Bard
Enchant Party 5
Support
The magic level gain is increased by an additional 5%
Berserker
Strong Spinning Blades
Attack
Spins an additional time for 50% extra damage.
Berserker
Whirlwind Throw
Attack
Bounces to two nearby targets for 50% damage.
Berserker
Relentless Rage
Attack
Spins an additional time for 50% extra damage.
Berserker
Precision Slice
Attack
The resistance gain is increased by an additional 5%.
Berserker
Wound Cleansing
Healing
Increases the attack speed by 5% for a short amount of time.
Archer
Quad Shot
Attack
Hit the target 5 times instead of the usual 4.
Archer
Perfect Shot
Attack
A hit paralyzes the target.
Archer
Focused Shot
Attack
Applies a damage-over-time effect.
Archer
Divine Healing
Healing
Restores some health after half a second.
Archer
Aim
Support
The distance fighting gain is increased by an additional 5%.
Druid
Chilling Blast
Attack
Applies a damage-over-time effect to the target.
Druid
Frost Grenade
Attack
Applies a damage-over-time effect to the target.
Druid
Blossom
Healing
The effect runs for an additional round.
Druid
Merlkin Form
Support
The magic level gain is increased by an additional 5%
Guardian
Sunfire Missile
Attack
Bounces to a nearby target.
Guardian
Shield Slam
Attack
A hity paralyzes the target.
Guardian
Holy Shock
Attack
The damage for each round is increased by an additional 10%
Guardian
Holy Flash
Healing
Restores some health after two seconds.
Guardian
Shield Haste
Support
The shielding gain is increased by an additional 5%.
Monk
Kamakazi Punch
Attack
A hit paralyzes the target.
Monk
Flurry of Punches
Attack
Hits the target 7 times instead of the usual 5.
Monk
Prayer
Healing
Restores some health after two seconds.
Monk
Spirit Spring
Healing
The very last tick restores 4% health.
Monk
Focused Art
Support
The fist gain skill is increased by an additional 5%
Necromancer
Witch's Hourglass
Attack
The effect runs for an additional round.
Necromancer
Death Wave
Attack
Increased area of effect.
Necromancer
Gathering Fear
Attack
A small portion of health is restored for each target hit.
Necromancer
Healing Ritual
Healing
Restores some health after half a second.
Corsair
Run The Barrel
Attack
Fires 2 extra shots.
Corsair
Cannon Barrage
Attack
Deals 20% extra damage.
Corsair
Gauss Barrel
Attack
Now paralyzes the target.
Corsair
Explosive Shot
Attack
Now burns the target for 2 seconds after.
Corsair
Flask Of Rum
Healing
Now heals an extra 25% after 0.5 seconds.
Rogue
Reaping
Attack
Increases the amount of hits from 8 to 10.
Rogue
Fan Of Knives
Attack
Applies a damage-over-time to targets hit.
Rogue
Slice and Dice
Attack
Increases the amount of hits from 10 to 12.
Rogue
Shadowfang
Attack
Now heals the caster for 10% of their max health.
Rogue
Soothing Darkness
Healing
Heals again for 25% after 0.5 seconds.